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The Special Theory of Anime Relativity (continued)
Experiment Two.
The consequence of axiom 2, namely that pure otaku-bodies move
at the speed of light, is readily observed as a time dilation
effect in the anime-world relative to the "normal"-world. Let
us assume that the normal-world and the anime-world start off
parallel to each other but that the anime-world frame is moving
in the positive x direction with velocity v. Let
us also assume that in the anime-world frame, there exists only
one pure otaku-body moving along the x-axis with velocity
u.
Since the only body in this
system is a pure otaku-body, we can assume that it is moving at
the speed of light, regardless of the anime affecting it. We can
say this because axiom 1 says that no anime is preferred over
another. In the anime-world frame, the pure otaku-body appears
to be at rest—nothing special seems to be happening to it.
But in the normal-world frame, we observe that time has slowed
down for the otaku-body. In fact, we observe that the
otaku-body痴 "clock runs slow."
Suppose now, that the pure
otaku-body is that of a typical Anime fan. The Anime fan will
feel as if he is at rest and thus, at peace, in his anime-world
with nothing terrible happening to himself as far as he can
determine. However, to observers in the normal-world frame, it
will be quite apparent that the Anime fan痴 growth and maturity
has slowed to a snail痴 pace relative to other individuals
living in the normal-world frame. In short, we observe that the
Anime fan痴 "clock runs slow."
Typically, Anime fans are
created when susceptible individuals inhabiting the
normal-world frame become exposed to the effects of anime.
Once exposed, they begin rapidly accelerating to the speed
of light. It has been observed, through experiment, that
individuals are most susceptible to the effects of anime
during their adolescence. Therefore, the great majority of
Anime fans become caught in a time warp in which time slows
down and they remain awkward, geeky teenagers forever.
Note that since Anime fans
have mass (some much more than others), they only approximate
pure otaku-bodies which have no mass. Thus, Anime fans can
only approach the speed of light to an arbitrary fraction,
say .99c, but can never reach the speed of light. This makes
sense since in the relativistic transformation equation which
relates relativistic mass in the anime-world frame with proper
mass in the normal-world frame.
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It can be seen that, as the Anime fan approaches the speed
of light (i.e. as u -> c), his mass (m) approaches infinity.
Thus, it requires an infinite amount of anime to
accelerate one Anime fan to the speed of light. And since the
total amount of anime is limited, no fan can transform into an
ideal pure otaku-body, but only approach this ideal state.
We observe this condition early in the typical Anime fan痴 life
during which the fan tries to expose himself to as much anime
as he can possibly obtain often resulting in 喪ound the clock
marathon anime viewing. During this period, we invariably
observe that the fan gains greatly in mass as he tries, in
vain, to become a pure otaku-body, for this is an ideal state
in which time stops, maturity is arrested, and anime is
infinite and never ending.
The explanation that has escaped
us for so long has now been revealed. As you all have witnessed,
otaku behavior is a direct result of the scientific phenomena
which occurs when fans move near the speed of light relative to
the rest of the world.
Yes, the result of my research
has led to the presentation of this remarkable theory—a
theory which has unlocked one of this world痴 greatest secrets.
But within this remarkable theory which finally describes
otaku behavior, there is still an even more remarkable
message: that we fans have within us all, the passion, the
creativity and the eccentricity that are the seeds of
genius. 
David Ho runs RIAP, an American animation studio that takes
anime as its primary influence. Visit http://www.riap.com to
learn more.
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